Pocket Arcade
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About Pocket Arcade

Pocket Arcade is one game made carefully: a paddle, a ball and painted blocks on a felt tray. It is meant for a short break on a phone or a computer, with controls that do what you expect and a daily run you can finish in about three minutes.

It is made by Idistic, the product studio of TWINDLE NEDERLAND B.V. in the Netherlands. It is not affiliated with, or based on, any other arcade game or brand. The genre is old and shared; the boards, artwork, sounds and code here are our own.

Boards

There are 15 original boards for practice: 3 tutorial boards and 12 boards in four practice runs, plus 228 boards made for the daily runs. The practice boards were designed by hand for this game in October 2026 as text layouts. Every board is checked by a validator (no overlapping or out-of-bounds blocks, nothing too close to the paddle) and then proven winnable: every practice and daily run has a recorded set of inputs that clears it inside the time and ball limits, replayed through the real game engine before release.

BoardRunSizeId and version
First bounceTutorial4 blocks, 4 hitsfirst-bounce v2
Find the angleTutorial8 blocks, 8 hitsfind-the-angle v2
Two-hit blocksTutorial4 blocks, 8 hitstwo-hit-blocks v2
Picket fenceFirst light12 blocks, 12 hitspicket-fence v2
Stepping stonesFirst light12 blocks, 12 hitsstepping-stones v2
Window boxesFirst light8 blocks, 12 hitswindow-boxes v2
Hedge mazeGarden walls12 blocks, 12 hitshedge-maze v2
Two towersGarden walls12 blocks, 16 hitstwo-towers v2
TrellisGarden walls10 blocks, 14 hitstrellis v2
RivetsBrass works8 blocks, 14 hitsrivets v2
ArchesBrass works12 blocks, 12 hitsarches v2
KeystoneBrass works10 blocks, 16 hitskeystone v2
ShuttersNight shift10 blocks, 14 hitsshutters v2
LanternNight shift8 blocks, 10 hitslantern v2
CombNight shift14 blocks, 16 hitscomb v2

Daily runs before Tuesday, 17 November 2026 use the practice boards in different orders. From that day on, every daily run has three new boards made for it: text layouts drawn by a generator (tools/topup.mjs) in the same format, checked by the same validator, and published only when the recorded winning inputs clear the run within the time and ball limits and a human-like autopilot (with reaction delays and aiming errors) clears it in at least 85% of its attempts. They appear only in their own daily run. The list of daily runs is published ahead of time and only ever extended; it currently runs from Sunday, 18 October 2026 to Sunday, 31 January 2027.

Artwork and sound

The blocks, ball, paddle, felt and icons are drawn in code: no image files, no stock art and no AI-generated pictures. The sounds are synthesized in your browser with the Web Audio API from a few lines of code each. The typeface is Bricolage Grotesque, used under the SIL Open Font License and served from this site.

Versions

Engine 1, physics 1, rules 1, saves 1. Saved runs and shared daily links carry these numbers, so a run made with different physics is never continued as if nothing changed.

Contact

Ideas, problems or a board that feels unfair: support@twindle.nl.